Recently, the click-to-earn game Catizen, built on the TON blockchain, achieved a significant milestone on the Telegram platform, successfully earning over $16 million through an in-app purchase model. The mini-game has attracted over 26 million players, showcasing innovative applications of blockchain technology in the gaming industry and providing developers with new revenue streams. Additionally, Catizen demonstrated its commitment to social responsibility by donating 1% of its total earnings to a stray cat rescue organization. This successful case has garnered attention from both within and outside the industry, indicating that click-to-earn games may have a wider future development and more diverse applications. With the further development of Catizen and Hamster Kombat, it is expected that there will be more blockchain-based innovative games emerging in the future, offering users richer and more diverse gaming experiences.